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Vulcans game forge

14
Posts
5
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A member registered May 10, 2025 · View creator page →

Creator of

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Thanks, sound was a consideration but I’ve got the musical talent of a fish lmao. And I don’t like using other people’s work because I’m too annoyingly proud of my own work to use anything but lol

Skeletons are the weakest, and unless levelled up will die before they bring an enemy from full health to 0. I assume the issue could’ve been fixed with a visual effect to show that they do actually deal damage. I just couldn’t come up with a way that wouldn’t look to cluttered with the amount of enemies that can eventually spawn. 
Thanks for the feedback, idk if I’ll visit the game again but ideas on how to improve it are nice 

thank you. Completely forgot to make a tutorial lmao

yeah, that’s part of the aforementioned jank that was left to make the game feel especially cheap. It works in my mind, but I’m not sure if that’s the association everyone would have 

But then you’d be attacking the eggs lmao

Love how unique the gameplay feels. Might be mildly addicted, so I'll definitely be playing again

Thank you, was kinda worried it wouldn’t be fun. I thought it was because I was the one making it but I wasn’t sure if others would find it fun, so I’m glad to know that someone did 

Thank you. I always want music/audio for my games but have the musical talent of a fish, and also kinda forget that I need it because I’m always listening to it while doing anything for the game lol. Really glad you enjoyed it though

Thank you, pathfinding really needs polishing, but it’s my first time working with path finding so I did what I could lol

I’m glad you enjoyed it. Honestly I really struggled with balancing lol. If I made everything pursue the demon lord, the start of the game became incredibly difficult I found, which I could have balanced with more starting money and max stuff, but then it felt too easy

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thank you. I did plan on music, but  I have the musical talent of a fish lmao. Also I was listening to music the entire time I was developing it, so I completely forgot the game itself didn’t actually have any

thank you. I really wanted to make more attacks, but I could never work out what those would be annoyingly. Also felt like it would distract too much from the tower defence gameplay lol. Glad you liked my game

been a lifelong dream of mine, and I don’t plan on stopping anytime soon lol

Thank you, it’s my first finished game, so that probably explains that lol.