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(2 edits)

I’d like to know whether the character’s wrists can rotate independently, and how the torso is segmented (e.g., chest, spine, hips).

I noticed some bending in the body during the roll, so I’m quite curious how many segments the torso is divided into.

The wrist: no, the character has hand bones, but it only affect weapon rotation.

The body segments: Pelvis, Spine1, Spine2