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Fun game! I thought that the gray can upgrade progressed way too fast, and the first two upgrades (the music and the tan can) were a bit too slow, but other than that it was somewhat enjoyable. I played for about 3.5 hours (1.5ish actively), and tried to get all the upgrades, but after maxing both the shops, I couldn't get enough music and the first can-thing resource to upgrade everything fully. Needing 16000 is a lot when I only get 54 every 15 seconds (letting it idle). In comparison, I got 9999k gray cans way before I fully upgraded anything else. The only other suggestion I have is making the ads popup on the side instead of covering the whole screen, or at least making them automatically close after finishing.

Aside from a bit of rebalancing, I though the game was really cool. It reminded me of the April fools discord clicker game. Nice job! I'm excited to see how it turns out if you keep updating it post jam (as it seemed in the game that you plan to). 

Thanks for the feedback! I have already rebalanced the game, though I still have to test a few things and wait until the judgment period of the game jam is over to post it. The main changes you will see if you play it again are:

  1. Unlock automation much more quickly
  2. Rebalancing of each currency (Lower upgrade requirements, less silver [grey can] income)
  3. Much less extreme upgrade requirements
  4. Automated ads (if bought, ads will be automatically closed by a different cursor). Also, ads will tend to get shorter each time you play them.

This game has become insanely popular compared to what I was expecting, so I will be focusing my efforts on it. Expect an update within the next few days :)

(+1)

Great! I'm looking forwards to trying it again soon.