Great game! The music and platforming were great, and the difficulty was well-balanced. However, as your game description points out, I got softlocked at the first part of the level, forcing me to restart.
blablastickman
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Thanks for the feedback! I have already rebalanced the game, though I still have to test a few things and wait until the judgment period of the game jam is over to post it. The main changes you will see if you play it again are:
- Unlock automation much more quickly
- Rebalancing of each currency (Lower upgrade requirements, less silver [grey can] income)
- Much less extreme upgrade requirements
- Automated ads (if bought, ads will be automatically closed by a different cursor). Also, ads will tend to get shorter each time you play them.
This game has become insanely popular compared to what I was expecting, so I will be focusing my efforts on it. Expect an update within the next few days :)
I really had fun with this one! That feeling of getting more powerful was irresistible. However, it would have been nice if the enemies (but especially the bosses) had health bars. And the player should probably also have a health bar, though I suppose you did implement special effects to indicate when the player was about to die.
I think the most important thing would be a strong clarification regarding the controls. I still don’t fully understand how to use my abilities, so if the abilities are supposed to be used, it’d be nice to actually use them.
But as great as your game is, there is a lot of polish you’ll need to sort out. Things like certain keyboard characters not rendering properly, and bugs that caused me to get damaged by enemies despite having killed them. But again, it’s a game jam and your game has a lot of content for a one-person team, so still fairly fun.
Thanks for the super detailed feedback! Yeah, the general slowness of the game (and the insanely large requirements for the later diamond [ad] purchases) are by far the main source of complaints. I’m glad the ad worked lol. I was going for something that makes fun of mobile ads, so I decided I might as well use a game I made. So the moment the game jam ends, I will make the quick and easy edits to rebalance the game so that (a) the first few stations go by much more quickly, (b) automation unlocks faster, and (c) the automation (esp. for copper) is more complete.
I think my intent was to have the upgrade you’re referring to play forced ads occasionally. But you have a point. I’ll probably address this by making ads take less time (especially after the first few are played), with more variety (like different versions of the ad), more interactivity (like taking you to a fake download page if you click on the ad), etc. Also, some of the upgrades may cost slightly too many diamonds lol
Not sure how easy it is to implement, but when it tells you what to press first, you could always use a sprite and then outline all the relevant sprites when you hover your mouse over it. So if you have something like “Press Speed”, you could instead say “Press [Sprite for object that controls speed]”

