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(+1)

Great gameplay loop, I like figuring things out on my own so I appreciated what you went for here and the variety of mechanics you implemented, also great use of the color palette. I do wish the enemies didn't always track you, they were always stuck running into walls and it felt a bit unfair when the shooting enemies were introduced and they could shoot at you from off-screen. Oh and I wish you had put a warning upfront about the music getting louder after dying, I always use headphones and if I hadn't lowered the volume beforehand that would've been really really loud.

(1 edit)

Yeah, I didn't give very advanced tracking for the running fellows, so I could probably raycast from the player, outwards to see if any enemies should be tracking. Then if the rays stay in the screen, it can let the shooters know to shoot/not shoot which would fix the other issue. As of for the volume-- I've now fixed that! Thank you for the feedback!