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(1 edit)

I loved most of this game, i loved how many solutions there were to the levels, the graphics and sound were top notch.

The only reason i didnt finish it that retrying levels took a long time. Later levels require multiple perfectly-positioned items, and every reset you have to re-place every item, which takes a long time. I'd usually know the solution to a puzzle long before i actually solved it, leading to me spending quite a while in that miserable stage of knowing how to solve a puzzle but being stuck with the buzywork of actually doing so.

Somebody said this reminded them of polybridge, so imagine this: what if polybridge deleted your bridge every time it collapsed and you had to rebuild it from scratch? That is - in effect - what your game does. You've got a lot of room to expand these mechanics, but not if you keep knocking down my bridge.

(1 edit)

Holy crap, never thought of it that way. Now that you mention it, there really is a critical flaw in my game flow. The game demands reiteration, but if the game keeps resetting, it just makes the gameplay tedious and frustrating. I'll definitely make this top priority and fix this post jam. Thank you so much for pointing that out and glad you still enjoyed the game!!!

(+1)

I'm glad to have helped :) your game is otherwise so great, that one fix is gonna do wonders.