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(+1)

clean art, i liked the style. the boss was a little hard to deal with bc of the movement but otherwise it was a pretty good fight. About the 60Hz thing, you can use delta time to fix it (assuming it was on Godot, but any engine should have it)

Happy you liked it! About the health bar, I was already using delta time, but the issue seemed to be using move_toward() instead of lerp() to smooth it out. Thanks for giving my game a go!