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A member registered Jan 18, 2024 · View creator page →

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Thanks a lot for taking the time to write this! I'll make sure to take all of this into consideration if I work on a post jam version of the game :) Oh, you lose by having the enemies collide with you when they attack.

GG, really liked the gameplay and how the difficulty slowly increases as you score, the graphics are nice too :)  
(Id appreciate it if you tried out my game!) 

Really simple and fun at the same time, the ball clips through some times for some reason but overall its a nice game, Id appreciate it if you gave my game a try :)

Glad you liked it!

Thanks for playing!

Thanks! your game was super fun too :)

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Hii! Yeah, sure! you can send your work over on discord, and we'll chat there. just DM me, my username is ****** :)

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Hello, thanks for reaching out, Id like to see (or rather hear) more of your work :)

we can chat more on discord, my username is ******

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For the composer it wont be much work, just 2 good tracks. As for the 3D artist, Im looking for someone who can make mid to low poly cartoony models (and the textures), Im using Godot Btw 


If everything comes together we'd have a team of three :)

If its your first game jam i recommend working alone, you'd learn more than you would with a team IMO (in most cases the experienced ones handle almost everything which takes away from the trail and error experience), but its up to you. :)

Thanks a lot for taking the time to write this review! As you said, its a jam game and obviously not perfect, but theres a lot of room for improvements. Ill definitely make sure to fix the issues and maybe add some stuff once I find the time. Thanks again, Im glad you gave it a try! :)

Really good game!! Love it! The art is awesome, and the gameplay is so fun. The infinite level generation and mechanics are spot on (I did lose multiple times, but that's just me being bad lol) Overall, amazing game! :) 

Oh, I did try doing that, it just clips through the blue one :/

GG! The idea is simple yet enjoyable. I did have some issues though, the performance isn't great in the browser, and I couldn’t get past level 4, not sure if I'm just bad at it or something, haha. There are a lot of things that could’ve been improved, but overall its a pretty nice game! :)

There are a lot of bugs, most of which are from the dashing mechanics, where the player can clip into walls and start flying randomly. I like the game idea overall its not bad, especially if this is your first game, but there's still a lot of room for improvements 

     

Thanks to everyone who played my game! This is a big improvement since my last jam, and I'm calling it a win! I'll try to fix bugs and add more content in the next few days!

Honestly, I had a lot of puzzles in mind to add, but time wasn't really on my side. I might add more puzzles and content in the post jam version. Thanks a lot for playing!!

Glad you had a good time playing it! And yeah, you're not the only one who struggled with the cannon ball lol. Really appreciate the feedback and you checking out my game! (I love Adventure Time too) :)

Thanks for playing!!

Thanks a lot for the feedback!! Glad you liked it! I'll definitely work on improving the controls and adding proper controller support. Really appreciate you taking the time to play and share your thoughts! :)

Thank you for trying out my game!

Nice game! There are a few visual glitches, and I'm not sure if it's a bug or something, but there's no audio at all. It would also be better if you assigned an input for the dialogue instead of doing it automatically. But overall, it's a pretty good game!

Glad you liked it! I'll make sure to improve the controls and levels!

Yeah, Sasuchi pointed that out too, you'll just have to wait for the particle effect to disappear before pushing again. As for the movement, I guess I'll just fix it in the post jam version :) Thanks for playing!!

Happy you liked it! About the health bar, I was already using delta time, but the issue seemed to be using move_toward() instead of lerp() to smooth it out. Thanks for giving my game a go!

Glad you liked it! for the jittering, I think it might be caused by unstable fps. Thanks a lot for the feedback and for playing!

Super cool game! It reminded me of the GMTK Game Jam 2024 theme (this could've been a winner if you had made it for that jam lol) I really liked the art style. The spikes were a little too big, and having to redo the entire level after losing wasn't ideal, adding checkpoints would have really helped. But overall, it's a super clean and nice game!

Thanks a lot for playing! Sure, I'll give your game a go!

Yeah, the movement is slightly slippery and floaty lol, Thanks for trying out my game!!

I've played this game for a bit now, and it's a really nice one! The art looks good, and the loop system is solid, the only issue I had was the slow player speed and not having enough time in the day to do everything, but overall, it's a really good game!!

Here's mine: https://itch.io/jam/shovel-jam-2025/rate/3738667 
(Im playing yours rn)

You can try mine! https://itch.io/jam/shovel-jam-2025/rate/3738667

Yeah, as I said to the others, I just forgot them, no idea how I added the W lol. As for the cannons, yeah, I'll fix that issue in the post jam version. It happens because the collision is disabled for a split second while the Area2D is still active you'll just have to wait until the particle effect disappears :) Thanks for playing and for the feedback!!

Here's mine: https://itch.io/jam/shovel-jam-2025/rate/3738667 
thanks in advance! :)

Here's my Game: https://aneso.itch.io/wiwoloa  (https://itch.io/jam/shovel-jam-2025/rate/3738667)  
Hope you have fun!

Just played and rated your game!! 
here's mine: https://itch.io/jam/shovel-jam-2025/rate/3738667 
Hope you have fun!

Nice game! I like the art and the grappling mechanic! However, I did notice a few issues, the level takes a long time to load and sometimes freezes, giving barely any time to escape the first two turrets. Also, the controls didn't feel very smooth to me. But overall, pretty good game!!

https://itch.io/jam/shovel-jam-2025/rate/3738667 
here's my game, hope you have fun!

Thanks a lot! Yeah, the jumping can really catch you off guardd lol, I might add some telegraphing before it starts shooting. About the health bar thing, you can just set your monitor's refresh rate to 60Hz and it should all be fine. Really appreciate you playing and the feedback!!

I'm not sure why this health issue is happening, it only showed up for the last three people who played, and it works totally fine on my end (both in Godot and in the Windows export) For the controls, yeah, I was going for a slightly slippery and floaty feel, but I guess I'll rework the movement in the post jam version. Really appreciate the feedback!!