Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Justine

85
Posts
1
Followers
3
Following
A member registered Jun 15, 2020 · View creator page →

Creator of

Recent community posts

the character player animation is really good and the music is fun and nice to hear. the move set looks very polished and it was satisfactory to pass through the levels

first, i LOVED the pixel art of the scenario, it looks really good. The movements were SO HARD but so is the life of the caterpillar. I want to try later so see if i can reach the top i need those berries

this was really fun, i loved the minigames :) great game

I really loved the visual of this game, i didn't realize it was a horror game until the first jumpscare lol. The locking mechanic to prevent death is really good, i just couldn't play further bc i was always dying after the pair of eyes appeared on the screen. This is a great game and again lovely visuals!

I loved the background music, the being able to stick to the ceiling was also very nice and it gives a lot of mechanic opportunities. great game! 

this game was really challenging, the one way platforms give a getting over it vibe, really frustrating but in a positive way. The controls feel nice i just couldn't play more bc i'm not good at it.

ohhhh this was FUN! the sound effects are great and i loved the gameplay overall, it's a really great and specially fun game

the art is great, specially the dog it looks really good. The game just lacks SFXs and music but even so, great game! (the dog missing was also a great change of pace)

this was really fun, it was difficult to stop playing. Also a bug occurred that made the game infinite but that made it really fun bc i could create as many loops as i wanted.

This game is really awesome, it's a very creative interpretation of the theme. Great job!

that was very fun, i thought it was going to be a simple platform at first but it really surprised me. The movements is really good and fluid, and the part where you have to capture the enemies at the end is really cool!

This game hits home, i loved the idea. If Karl Marx played this game he would've written Capital 2

it's very fun, a mechanic i never saw being used before so the puzzles were very interesting. I liked changing what the buttons do to the robot later on, it made it even more interesting.

This was a very fun game to play, i enjoyed a lot.  The mechanics work pretty well and the boss fight was fun. Really great game.

this game is so beautiful, made me cry... it would be nice for a third part adding another race again but this time with him winning for disclose!

I like the narrative the game was telling, and all the examples for the activities are perfect. The game did it's job at motivating me as well! (sadly it's night). Very creative interpretation of the theme.

That was a very creative idea for the jam's theme, i liked the fire mechanics it's a great puzzle. (also congrats on your first game jam!)

that was very challenging, specially the last level full of tiny blocks and no checkpoints, it took me several tries to finish it. Good game and good job!
I love all the level musics and the SFX is also very good.

In that panel that counts the number of things in the ship i could swear the alien one would increase and the game would turn out into a horror one, I'm glad it didn't lol. Great puzzle game!! The 3D was neat and very good

the pixel arts and animations are very well done. I like the mechanic of collecting stuff to finish the game. Great job the game is really good specially for a first jam entry!

this is one of the most creative games i've seen here, really great mechanic. It gets a lot of practice to get used to it, i was using a mouse and not much games use the right button so it was challenging. Great game!

clean art, i liked the style. the boss was a little hard to deal with bc of the movement but otherwise it was a pretty good fight. About the 60Hz thing, you can use delta time to fix it (assuming it was on Godot, but any engine should have it)

This game has one of the most adorable arts of the entire jam, the animations are so cute and so fluid. The puzzles were great and genuinely really really fun to play. Only feedback would be adding a key for restarting (like R) before the butterflies disappear, even tho the spikes also worked for that but i felt bad for her.

the idea is really great, the levels menu organization is also very clever. Only thing is that it needs to adjust collisions or physics a little more. But even with the few weird collisions sometimes, the gameplay overall was really fun!!

There's a lot to say here, first the game fits the theme perfectly well since you're a farmer that (apparently lost their memories) and has to start over their fair without remembering how to take care of each plant. This is such a great concept and in a full game can be explored very well (if you put other NPCs it would be interesting having dialogues about their past and their relationships).

The mechanics are Stardew Valley BUT with the addition that each plant requires way more care, instead of just watering them you have 3 other options (besides the singing one, i couldn't figure out what the other two were, I'm interested in what would be the names of the actions). And there was lots and lots of try and error which may seen more frustrating but it makes so so much more interesting. Even making you think you're doing everything perfectly well and then the game strikes you with something new (like the flower killing the other while you're [gathering?? i forgot the word, picking it, farming it],,, i almost cried😭). So it's like Stardew Valley but you made the farming of it so much more interesting and that's awesome.

I was a little confused about how to gather more library point tho, for some plants it was easy to get a lot but for others i could barely get it, even interacting with them didn't do much compared to others, so my only more negative feedback would be maybe making more clear how to get points and depending maybe making it more easier to get.

This game is my top 1 of games I wish to play for a full version, it has SO MUCH POTENTIAL so please consider continuing on it, I would love playing more of it with it having more things to do in the town, more people to talk to, etc etc.

10000/10, the art and music is beautiful too i forgot to mention!

great game, i loved the idea and it fits the theme perfectly. Having the battle at the end and the number of crafts influencing on how hard it is was a great detail too. The only suggestion i could give is maybe setting a key to open the tutorial again bc i forgot what to do after having the craft done and i had to reopen the game just to see the screen again. Good job specially on your first game jam!!

I thought it was intentional but i saw the reply saying it was bc you didn't have time and had to use sketchs, but that's such a nice detail it became a really neat artstyle and it made the scene with the digital artstyle way more impactful so in the end I think the sketch artstyle improved a lot my experience with the game I really really liked. I'm still processing how this game made me feel idk if i could express ever that in a comment tho. It's really beautiful and the key arrow movements for certain scenes and also the typing made you feel more immersed in the character. Great game design, great art style even if unintentional. This was a great work.

I SCREAMED IN THE ROOM WITH KASANE TETO!!!!!!! I had problems with the first puzzle so i just figured out in trial and error, but other than that the other ones were pretty ok! I had to play the game again like 3 times to get the ending 5 so if i had a suggestion would be maybe increasing the timer of 60 seconds bc it takes a while to hear properly the heart beating puzzle. The story made me very sad (positive point ofc) and the game overall is really beautiful, great job and fantastic first game jam entry.

Very fun game, i liked the gathering/upgrading mechanic. It took me way more tries than i like to admit to be able to survive until understand how the game works lol. Great job!

impressive that this is first jam bc the collision mechanics are really well made. There are some bugs and this specific one made me unable to continue playing right after the best music i have ever heard starts. While the character is running if i die i just spawn and fall into a blue void and have to restart, I played twice until this part and i couldn't figure out what to do, but i saw that someone finished so it could be just skill issue in not dying lol.

I stared at this screen listening to the banger tho, it's really really good 10/10

very solid first jam submission, i loved the spore first stage bit and it fits the theme really well. I wish i finished all the levels to hear all the music but I died and lost all the upgrades like happened to the comment below and i couldn't get them again :/ But still it was a very fun game, i liked how you dealt with the way to get to new areas too.

THIS IS SO CREATIVE OMG i didn't know you could make games set up browser javascript alerts how did you do that??? it made me think the game crashed that was really cool. Perfect storytelling and perfect first jam entry this was very nice to play I loved it!

good first jam entry, congrats on getting started!! A few suggestions for changes i could give is making the bullets shoot where the mouse is and putting a wall around the map bc i could kinda cheese the game there bc the enemies couldn't reach me XD. The game becames a bit slower while it progresses I think it could be caused by bullets not de-spawning after being shoot. Even with the few issues it's a great starting point, i loved the animation of the characters (enemies and player), good luck on your journey it only gets better from here :)

you were right, the main menu music is really really good! (just like the rest of the soundtrack). The gameplay and controls are really solid and the only suggestion i would give is being able to skip dialogue bc i died a lot before being able to finish the first level and it would be nice to be able to start again a little faster. Great game i'm sorry about the bug but still 10/10!

I really liked the puzzles, it took me a long time to finish this but it was nice. All the feedback that i could give i saw that other comments already said so i'll just say great and fun and challenging game!!

WOW I wasn't expecting that last part, it's great and really made me nervous haha. Very creative interpretation for the jam theme, great job i loved it!

very nice art style, i didn't know there it was possible to win at first but when i was going to comment here i saw the comments and tried again. Really great game good, job you two!

THIS GAME IS SO CUTE AND SO WELL MADE! I loved the characters designs specially the cat one (i feel bad for them i hope they find it's owner) very fun game and the battle system is very creative, i loved how you did the parrying.

i loved the paper cartoon art style, you did really great for the green zario design as well, it's just a little short and idk how i've won. Gem game and it was totally worth it all the trouble needed to get to play it. (i found the interpretation of the theme very creative, great game and good job everyone from the team!)

i find impressive when people can make so many mini-games that work so well for a game jam, great job! i didn't find the first level difficult but even if it was the skip level button makes it very accessible, very fun game. Also the baby ate so much sugar that started having a wild dream about people swordfighting :P