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I have some awesome bakery pallets in my FS22 prod pack, but I have no tools to convert them on macos...

If someone would convert them for me (of course that modder could use them personally too), would be a nice addition to the bakery recipes...

Why don't you use something like VirtualBox to install a windows and finally the GE 10 ? It shouldn't be too hungry in ressources .

I'm not a modder but I already use some of your FS22 nice pallets . That's not your bakery building but i think you thought about these pallets

they are bugfree about textures and collisions so if need tell me where i can send you a ziped folder.

Would be awesome. Upload it somewhere or with wetransfer and send me the link

I took the time to test everything directly from your map instead of my personal pack (not made for a share so totally messy ^^) and I was able to make them spawn  with easydev so my  personal paths are no more there. The europallet used are the vanilla "Middle" diffuse, not fan of the "New", too clean.

I add the fr translation for the actual map and these pallets. You'll find few usefull things in a small filltype file too. 

https://www.transfernow.net/dl/20250726TZXYqLJ1

Thanks a lot. How should I credit you in modDesc? Like here K3rd0?

Yes that's ok, I didn't do that for glory anyhow ;)  And as said in the file, if you need a hand for balancing some prods, just ask.  I made to myself a list with prices/liter of the common products  and €/m² for crops so it's easy to calculate a "credible" prod input/output and price. With a small player advantage, that's a game :D

I am 90% on finishing the next update, so it would be great to balance those productions a bit. Made a lot of changes, added back from fs22 cooking salt, cocoa powder and yeast. Adding hops (most likely a crop as grape vines). So after the next update, a quick rebalance and fixing the french translation would be nice. Thanks a lot.

I really want to make it error free andbalanced enough (I still want either a better price, either more output for products that require lots of ingredients or buyable ones, that's why I might have exagerated on some of those)

Again, Thanks a lot.

I have you cocoa powder from fs22 too . And use cocoa bean (dragon's den ?) from green house to make cocoa powder in grain mill and finally a 2 powders + 1 bean (cocoabutter credibility ^^) + 1 sugar = 3 chocolates.  no more chocolate magically made with a glass of milk.

You wont have trouble with your old pallets recipes I sent you, lines with yeast are still there ^^ Hops is great , I was thinking about adding yeast as a small output to a "beer factory" mod with hops "orchard" but I've been lazy, this mod is so unbalanced... ( https://www.kingmods.net/en/fs25/mods/62466/brewery-with-hop-plantation )

For prices, What i usually do is something like "easy" (grain to flour i.e) give between 20 and 25%, "hard" (transformed products in the recipe as butter, oil etc..) give at least 50% more than the price/liter from inputs. And the "end game" recipes (remember you lasagna ? ^^) or many transformed products will double the investment or more if you need many factories for all.  And for the output I try to not produce too much pallets/month. 

I'll take a look to your placable folder and give you alternatives when needed.

As for a virtual machine on silicon processors is tricky. Windows work, but games won't. And GE is needing the game to work (not macos game, windows game). It is too complicated. I don't really miss the pallets, only those from bakery, that I didn't had time to convert before the gaming laptop broke... Also I like the new pallets from Giants and used them a lot in the new productions. Will have to use a friends PC to make the heightTypes needed when the real orchards are done, mostly for Texture tool (dds converter). Everything else I can do it on a mac. Also, IMO the game runs smoother and better looking on my macbook.

About orchard, if you need more possibilities i use your old FS22 100k orchard with trees from (i think) https://www.farming-simulator.com/mod.php?mod_id=287796&title=fs2022  (because I like the idea of old fruits on the ground) and a FS25 vanilla bush to make orchards with apples, plums and cinnamon (apple pie and/or alternative for your bagel if no poppy field). It looks like that (in summer)

And if you want to produce more cinnamon this bush can be used in your FS22 big green house (here with melon, I also increased the water trigger to fill it from outside easily) 


The bushes would be nice. Also the greenhouses from fs22 pack if you converted them. I am asking too much...

As for trees I could have a look. For now I am satisfied with what I have, but if it is better, why not.

But you should definetely release an orchard and greenhouses mod yourself. Many people avoid maps like mine and want only the basiscs, new trees and new vegetables/fruits.

The trees are from MrHector. He might release them himself... 

If you have converted my industrial greenhouses and want to share, would be awesome.

BTW, integrated the new bakery products and added hops.


Will be nice to use other material to make beer (I remember A FS22 mod where someone created fields, machines and buildings for this prod, totally new gameplay). If you use the grapefruit gameplay from Giant do you know if they fixed the big bug about fertilization and terrain ?  If not with no preparation you'll have XX liters and if you make everething good to normally have a 100% you'll harvest .... the same.

Yes I use your industrial greenhouse, at least the same building, I don't remember if it comes from your prod pack or the BlackSheep one (adapted a dozen of buildings from the 60 pack, big greenhouse is one of them). It is the only greenhouse I transformed from FS22, for others we did the same thing in using greenhouseTarp which are great for what we need (even if production revamp come back in the futur *pray* ). I'll try a "reverse engineering" of my own conversion to make it playable in your map. I added buyable empty and fillable pallets so you'll have a useless trigger you'll disable (or I attach the pallets file if you want to use).  I'll give you the Cinnamon stuff to have a look of it. 

Will figure it out

Normally the big greenhouse should be ok now, i'll test deeper tomorrow, I'd like to see if your recipes and my cinnamon/cocoabean work. Actually I know I can buy/build it in your map  and cinnamon/cocobean/emptypallet/emptyboxpallet are effective so normally I'll send you the link tuesday evening

no need to struggle this much. just send it as it is, will make it work myself. I only need the greenhouse with xml (production point lines will put myself) and the cinnamon plant i3d and xml (of course with textures). I might make more bushes based on that cinnamon, but I have to see it first.