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I am 90% on finishing the next update, so it would be great to balance those productions a bit. Made a lot of changes, added back from fs22 cooking salt, cocoa powder and yeast. Adding hops (most likely a crop as grape vines). So after the next update, a quick rebalance and fixing the french translation would be nice. Thanks a lot.

I really want to make it error free andbalanced enough (I still want either a better price, either more output for products that require lots of ingredients or buyable ones, that's why I might have exagerated on some of those)

Again, Thanks a lot.

I have you cocoa powder from fs22 too . And use cocoa bean (dragon's den ?) from green house to make cocoa powder in grain mill and finally a 2 powders + 1 bean (cocoabutter credibility ^^) + 1 sugar = 3 chocolates.  no more chocolate magically made with a glass of milk.

You wont have trouble with your old pallets recipes I sent you, lines with yeast are still there ^^ Hops is great , I was thinking about adding yeast as a small output to a "beer factory" mod with hops "orchard" but I've been lazy, this mod is so unbalanced... ( https://www.kingmods.net/en/fs25/mods/62466/brewery-with-hop-plantation )

For prices, What i usually do is something like "easy" (grain to flour i.e) give between 20 and 25%, "hard" (transformed products in the recipe as butter, oil etc..) give at least 50% more than the price/liter from inputs. And the "end game" recipes (remember you lasagna ? ^^) or many transformed products will double the investment or more if you need many factories for all.  And for the output I try to not produce too much pallets/month. 

I'll take a look to your placable folder and give you alternatives when needed.