Very beautiful visuals and an interesting, unique mechanic! But here are a few issues I noticed:
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In my opinion, the levels are a bit too long, and starting over after dying doesn’t feel great. It would be nice to have checkpoints throughout the level.
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The spike collision seems a bit too large.
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I didn’t really like the moment where you approach a springboard and spikes fall from above, even though you can’t see them beforehand.
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Simply scaling up the snowball sprite creates an issue with inconsistent pixel sizes (pixel mismatch).