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The aesthetic is really neat! I do wish there was some variance in the minigames to make it more replayable, like making the parts you have to pick or the buttons to press random each time, but this is a solid foundation for somethink like warioware or mindwave and quite fun, great job!

Thanks for the feedback! The goal was once you 100% a plane, the task difficulty ramps up, you have less time, etc. for the next plane. But unfortunately I didn't have time to implement that loop.