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thank you so much!! glad u liked the game, if u have any questions feel free to ask me!

Oh really? Well I was wondering how you go about designing levels. Do you know what puzzles and challenges you want ahead of time or is it more figure it out as you go? Level design is something I struggle with immensely so I am always looking to see how other people do it.

yeah sure! okay lemme explain: it was my first time making a platformer game, and the first time making a game with levels. so basically i spent the first 3 hours of the jam making a huge GDD (Game Design Document) writing down all the game as i wanted it to be. but you know, of course u need to adapt it meanwhile you are developing it, because sometimes things don’t go as planned or maybe better ideas come up (for example the final level with the boss fight wasn’t planned). so far this is how i organised things during the jam! hope i helped you. (:

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Cool, thanks!