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yeah sure! okay lemme explain: it was my first time making a platformer game, and the first time making a game with levels. so basically i spent the first 3 hours of the jam making a huge GDD (Game Design Document) writing down all the game as i wanted it to be. but you know, of course u need to adapt it meanwhile you are developing it, because sometimes things don’t go as planned or maybe better ideas come up (for example the final level with the boss fight wasn’t planned). so far this is how i organised things during the jam! hope i helped you. (:

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Cool, thanks!