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You may want to reduce the enemy weapon range. It was well off screen and not visible. But other than that it was a tight little game.

Thank you for taking the time to play and review my little jam game =)

I've been thinking about this situation. It does feel bad when you are sniped and don't know where the shot came from. I will shorten the distance of both the Cadet Ship bullets and the Saucer Ship bullets to about half there current distance in the next build. That should make for a better experience. Thank you for your suggestion.