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This game is really cool! I really liked the idea of the sword not being a weapon. I ended up unable to finish this game, because the furthher I progressed, the more i lagged, which really sucked because I wanted to see how it ended. The movement felt a little slippery, but I think that was intentional. I also got a jump with coyote time that was a little after the point where I would have expected coyote time to have ended, but there's no time to fine tune that for a jam. There were a lot of jumps where I ALMOST made it up the ledge, but didn't, and had to wait for a ledge grab. This didn't feel great, but my game was running REALLY slowly so this took like two seconds, it probably would have been less annoying without the lag I was experiencing. Amazing work this this game, I wish I could have finished it!

Thanks for playing! I figured I'd give the player ample coyote time to make things easier. The game might have a memory leak causing the lag, which I'll look into.