Below is my feedback. I submitted to KenneyJam too.
- Style and Theme - Very cool, your use of turning Tiny Dungeon assets to 3D. Creative way to go!
- Mechanics - Seems standard far as maze explorer games; it's remind me of a lot of 90's classic MS Dos dungeon crawlers. Mechanics here aren't unique per se. I think mashing more features to help make this game stand out.
Recommendation:
- Adding enemies may help this feel better in terms of having things to do in the world. From what you'd done with the world layout, it gives Minecraft vibes, expect enemy and npc interaction is all missing.
- Trying night-mode level with a flash-light fog of war in the map. That'd really given this a breath of fresh air and atmosphere as we wander the maze.