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(+1)

Simple but with interesting strategy. The Easy level could have less of a delay between cars and the hitbox to click on the car could be more generous. Once they started to get going it was easy for it not to register right. I had the same problem in my game with fast moving statibody2ds. A good start that could easily be refined into a fun mobile game.

Thanks for playing! I wanted to ease players into it in level 1. I agree the delay can be hefty. The clickable area's are actually Area2D's instead of the bodies. I could resize them quite easily I think (currently they just extend to the sprite size upon spawn)