I like the concept and immersive storytelling, it was very good. My biggest 2 points of feedback would be: text very smol, and I would maybe cut out the word "next" as required input. Well done!
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I think I have an idea for dealing with text size might be able to make it into a type of command or setting the player could enter. I can definitely see cutting the "next" input for text like the ones that lead to the next question. I could do some sort of auto system so the dialog wouldn't be to much text if you decide to skip it.