Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Wutshow

33
Posts
A member registered May 10, 2025 · View creator page →

Creator of

Recent community posts

What a great concept, I could see this being turned into a full game!!

The upgrades really added so much depth to the game. On my first playthrough I didn't get the dash so I was just using the super jump but on my second playthrough I decided to take it and saw that you could get a invincibility with and combined that with the super jump to go through the saws. to final beat the game. 

A note system would be great!

(1 edit)

This game was really great. I was able to get 3 car parts but not the last one but I think I know what the ending is.

I really liked this game, the character, and the shotgun, but I did get stuck on what had to be the hardest part (the section after you have to shoot down the trash can) of the game and started shooting upwards and I may have shoot myself through the floor. Other then the that this game was great!

Making minigames for a game jam is pretty ambitious but you have managed to not only do but do it with great presentation and with a great integration with the theme.

I really liked this game but dying felt very punishing. Since every level did not have a checkpoint once you started it you would have to redo any puzzles that you already did which isn't that fun. 

Loved this game.  The combat was really fun and got just challenging enough. The dialog was also really good! 

I think I have an idea for dealing with text size might be able to make it into a type of command or setting the player could enter. I can definitely see cutting the "next" input for text like the ones that lead to the next question. I could do some sort of auto system so the dialog wouldn't be to much text if you decide to skip it. 

(1 edit)

I was thinking about doing ASCII art but I had no idea where I would start with it. But now that the jam is done it's something that I'm adding to the list of things I want to do.

Loved this game. My favorite level has to be the last one love how your fails help light up your path.

I really liked this game but the wheel seemed kinda hard to control but other then that I liked it.

Very simple game wished there was some sounds but it's a nice start (pun intended).

(1 edit)

Loved this game and its vibes. Felt really mysterious like it is some sort of lost game. It could be cool if you continued it!

This was a very nice game loved how there was a horror section, loved the final challenge, and loved the snails!

(1 edit)

Really liked this game gave a very retro feel!

This game was pretty cool, wished there was more content though.

Love the amount of polish you put it this game!

 Wanted a better score so I went for second

Loved the simplicity of just trying to get higher. The inclusion of a leader board was also great inclusion for a game so simple.

Loved the art and sounds of this game!

I normal don't like these types of games but I think the lil' worm and your amazing trailer made not get angry.  While I only got to like 20% I had fun while I played it. Also great job at making a game design document!

Loved breaking everything.

Good game! Love how fast the costumers come in so your not waiting.  Feels like a minigame from Mario Party.

The curse was an interesting interpretation of the theme. It kinda reminded me of the chase sequence in Celeste .

From the games that I played so far during this jam this is one of the best interpretation of the theme from a platformer. I loved the how your momentum stayed throughout resets, it really reminded me of Portal.  This is a concept that really could be expanded!

Great game, loved the boss fights!

I love the retro aesthetic of this submission!!

Loved Dilly Dally!!

This game is pretty funny and the art and music is great!

I love that this FNAF but you REALLY just need to finish this essay! A very good game!

The concept is very unique!!

This game has incredible polish and the movement did feel great. Though I wished the final level had you use all the mechanics together for the race as only dashing  is kinda boring.