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https://kindeyegames.itch.io/c3-3dobject-alpha/devlog/993019/fix-opacity-and-col...

Please try this fix (must use static geometry or gpu skinning).

(3 edits)

Hi! Thanks for the timely fix. I'm personally still having issues with opacity after updating however.

Layouts without 3DObjects don't render opacity, alongside one's that have 3DObjects. Maybe I'm doing something wrong with the static geometry, but I can't find the setting outside of setting it at runtime on start of layout (which still doesn't fix the issue).

(edit: Just tested BIN712's example layout again after updating and can confirm it does not work there either, both without and with setting the 3DObject's static geometry at runtime)

Any advice or info is much appreciated! Thanks!

yes already try it, and still having issues

Don't set both, only set one or the other. Can you please send a small project with your bug reproduction?

set one also still having issue, here the file https://drive.google.com/file/d/1kiAFi06XVw8UfBAT6qsYzgmJwJQgKPL7/view?usp=shari...

Thanks for the example, I am testing a fix against it.

Yes! That fixed it for me. Thank you so much for being so on top of this and finding a fix. You're awesome! Cheers

Ah, thanks! Hope to see more of your game soon!