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(+1)

Honestly a fair point. Maybe there should be a consistent stream of limit break items that can raise your stat limits? Not enough to make you exceedingly overpowered but keep you slightly ahead of the enemies in endless if you play it right? 

Critique of growth monster idea is fair. Maybe exp system or smth would be better. It cant consume any food or benefit from events related to food but can gain stats from killing alot of enemies. 

(+2)

ngl Id be down to make a fruit that raises your stat cap by 5 or something . Not being able to consume food is excessive for this monster, I do like the exp idea however if Jay decides to add that