this game is absolutely awesome and has such an interesting vibe, i really love the main character design and the world gives me shadow of colossus x pseudoregalia vibes. figuring out how to get to higher areas makes for very engaging game loop. the UI is outstanding and makes getting a new ability all the more interesting. at the end hitting the bell was such an awesome reveal i actually think that would make for a dope level mechanic in of itself. also the itch page is really great work.
here's some thoughts / critiques
- it said i got a health upgrade but i was still getting one shot by the tentacle boys so this confused me
- the tentacle boys hitboxes seemed to be super massive and unpredictable so i mostly avoided combat
- i kept doing the horizontal ledge vault by accident and because of the quickness it would take me all the way down and id just prefer the game without it to be honest cause I'm sure there is but i didn't find one use for it in my playthrough besides killing me
- i like the height the ledge jump gives you and how it becomes an integral platforming tool but it sends up super fast so its visually jarring (now I'm watching the gameplay gif and it looks normal so idk if the physics were going a little wild on my end cause i would get sent up extremely high)
- id prefer a little bit more control of the character in the air after a jump