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(+1)

I liked this game, really well themed. The movement mechanics are difficult but I think thats intentional. I think this game would benefit from some more open level design with an emphasis on high speed momentum conservation. Like a lot more slides and high speed jumps. Some of the wall jump sections seemed a little slow for the move set. Also I think I cheesed the ending. I was at the moving platform section and had a lot of momentum flying right toward the void. When I respawned it showed the thanks for playing screen prematurely. I must of set off the end collision somehow.  Great game tho, really nice movement tech

(+1)

yes it's a known bug because it's a world boundary collision. Already fixed on my local version XD