I liked the atmosphere and the graphics ! Maybe a camera a little closer would be nicer. What I think is that since the environment is all dark, we don't really need to see the entire level at once. And sentimentally the closer camera gives a more personal vibe -- which could intensify the dreadness and despair that I felt in the atmosphere. The movement is really slow - with the time mechanic of the torchs, it is a bad combination. The tutorial was well done, the light box was a little difficult to use properly
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We are going to fix many issues after the jam! There will be 2 difficulties too. One brighter and easier, one harder and darker. We are going to keep the camera far out, but we are going to make the levels more puzzle-y, like how it was originally supposed to be, and you'll need to see the whole level to figure the puzzles out. Thanks for playing, hope you enjoyed!