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RenatoAAB

190
Posts
1
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3
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2
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A member registered Jul 03, 2024 · View creator page →

Creator of

Recent community posts

Really cool strategy design. There all some flaws tho - I can pass the turn without using anything to cancel buffs the opponent had in play. Then I was just like Attack, retaliate. Wait to be attacked, pass turn to expire retaliate in enemy. Repeat. Nonetheless I think it is a great concept and I would like to see a complete game with such mechanic. The game is really polished also

strangely addictive kkkkkkkk

I like the base of it. Using the scythe is really good and planting/combat is a good alternance. I see a mobile UI, are you planning on developing for mobile ? I would be interested in a full game =)

Cool concept - I like the monopoly style board mixed with pokemon style combat! I didnt understand how to get through the mage tho... he seems OP

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Aaaaa the concept is so good. Im sad you didnt have more time, it would have turned out great !! I liked the 2/3 games together. The shader for the tube monitor was nice, the mechanic of keeping the monster in the light too, 

Edit to not spoil


SPOILER BELOW




and then the monster leaving the TV... the idea is so cool. Congrats !!

I liked music and concept ! The skeleton is really fast, the fastest skeleton to ever be in a game xD

Nice concept ! The UI is really good and the tracks are fire =) I could see myself playing a 'DJ simulator' where you create tracks to win money and pay your bills and then get better equipment, etc... 

Cool game. The animations and music are really cool. It lacks a tutorial and maybe some more dynamic challenge. Congrats nonetheless !! =)

Lovely pixel art. The sounds remembered ROTMG. The boss is well done, good telegraphed attacks. The menu is also really well done - kudos for the attention to detail. We made a pixel art game with a similar medieval theme, I think you might like if you have time to give it a try =)

It is so cuuute ! I like the loop around the screen. Nice puzzle platformer =)

Cool concept ! I like how the enemies defend themselves.  The machanic works really well and the combo system is satisfying. Well done ! It would be cool if there was a mode where the monk was walking and had to be protected instead of a timer based loop

Nice game ! I stuck with area + health for an easier execution. I found the slash and shoot kind of difficult because it doesnt aim automatically for you. Also, great job for the different enemies behaviors !

Nice game ! I like the loop of going around the 'planet' with increasing difficult from the bullets =) The SFX are a little noisy for me

I liked it. It is easy to play, I wanted more things happening when the whell was spinning hehe. The drum minigame was my favorite. And the music is really nice !

Cool game. Quite impressive the variety you subgenres you created for a single jam. Congrats !! =)

Done =)

Mailman simulator, I see potential ! The car control is really good, the music is nice too. I fell off the map after delivering Viktor's package xD

Loved the game ! great atmosphere, great narrative. A work of art really =)

Thank you =)

Thank you for playing !! Noted xD

Thanks !

I like your title, it is bigger than mine. Cool game, it feels like an idle, but a good and interesting one !! Eventually I crashed the +1 point per rotation button by pressing too fast maybe? 

I like the complexity of the game. It is a little slow, maybe start with less souls ? I dont know exactly... but congrats !! Cool concept =)

Better some SFX than none !! hahahaha I liked the concept, it is similar to the game we made, if you can, check it out =)

The music is insane !! The controls could use some adptability - like being able to move it around while holding

Really polished game ! Nice art, nice sounds... well done =)

Cool game ! I really liked the blackhole shader !

Really nice concept and art ! I did't really get the cast mechanic and what is the challenge itself...

I like the art. It remembers me of the king is watching, the layout of the game. A little tutorial would be useful to get confortable, but it is really intuitive nonetheless

Nice art ! i love the friendly style =)

Great concept. I like the choices, most are really easy to figure out what to do, maybe more dillemas ? Anyway, congrats !

I like the concept! It is hard tho, specially with the changing layouts of the dungeon! Also, we made a similar stealth+puzzle game, if you can, check it out =)

I like the art and the music fits aesthetic really well ! Tron vibes

Cool game !! I like the controls, the art, the music... it is really satisfying =) I would have appreciated more forgiving hitboxes tho xD

I like the world where the game is happening. But the puzzle is too hard ! I know a little about neural networks, and I could not understand it completely. A more responsive UI and a clearer tutorial would go a long way here.. but congrats for the game !! If could check out mine, it is puzzle too =)

Loved the game. It is better than the original physical toy hahaha well done ! When I upgraded the tank, I lost all rings.. I would've kept playing xD

Lovely music and ambiance. Really creative idea ! I had trouble with the platforms tho

Well done ! I really like the graphics. The setting does not make a lot of sense for me - why are we in this situation shooting zombies running in a loop ? But it sure is satisfying to shoot the damn zombies !

Really fun game ! Congrats =)

Nice game ! Well designed mechanics ! =)