Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I can see the vision - and i like it.

Though i feel like i had wished for a more polished singleplay version, than the addition of the multiplayer.

I weird issue i encountered was, that all mobs were passive until the point i fell into the pit and died the first time. After that every mob was hostile. 

Also what I was curious about, was whether the drop of the mobs could be picked up or used?

Loved the art and kudos creating such huge level.

Hey, glad you liked it!
Yeah the mob's aggro code can break but it resets when you die, still need to find where that comes from.
As for the mob drops they are health orbs so you can only pick them up if you're missing a chunk of health, that's probably missing a bit of visual clarity!
Thanks for the feedback!