Great fun, and the pixelart is extremely impressive! That's wild that you finished so many fully animated unique units in such a short time! I absolutely adore the squid wizards~!
However it's a little confusing when you can't tell what a unit's attack range and weaknesses are before you summon it. I also found that enemies seem to glitch out when moving between rooms. I kept losing cos the red knights would just camp out in the hallway between room 1 and 2, and my ranged dudes didn't seem to be able to hit them even if they were right next to them. I also couldn't hit them with magic because I couldn't select underneath the interface box.
Overall, a really promising start and I'm excited to see where you'll go from here! - Bonnford
Viewing post in This Is Not A Dungeon jam comments
Thank you so much! I'm really glad you had fun with it 🥹 — and yes, the pixel art is incredible, but full credit goes to Pixel Frog for the sprites! I just tried not to mess them up too much 😅
Totally agree with the feedback — the lack of unit info before summoning and the hallway glitch are both top priorities to fix. I’ll also look into the UI blocking magic targeting; that’s super helpful to know.
Really appreciate you playing and taking the time to share this 💜