Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

yeah thats the biggest criticism by far, which is totally fair, i didnt figure out how to show to the player where to click for what, so in the future ill definetly fix that, thanks for playing!

Not sure how easy it is to implement, but when it tells you what to press first, you could always use a sprite and then outline all the relevant sprites when you hover your mouse over it. So if you have something like “Press Speed”, you could instead say “Press [Sprite for object that controls speed]”