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(+1)

This game feels good. its really interesting how sometimes you want lower speeds to explore different branching paths and it feels cool finding a new path depending on how you jump or fall between sections. this game feels pretty good when your going really fast, i get speed runners vibes. the game loop of going back to get upgrades to go faster or help navigate is pretty solid also.

i would like too see more progression put into the shop instead of being able to access a full 7 e combo run from the start of the game. like maybe in shop you could buy the upper combo limits so you feel more progression over the course of a playthrough and don't have the ability to go close to top speed from the get go.

(+1)

I will update the game, my plan is to have more levels that get larger and larger, until you finally reach the speed of sound (it is actually the hardcoded max speed of the game and it was achieved by one of my playtesters with a glitch !)
And i'm not very happy with the current shop, what I might end up doing is that in the levels you can find the upgrades wich will go into your shop so that you can buy them. And I might also let you switch through bought upgrades while running to let people make combos with them.

(+1)

nice sounds cool, i like the idea of finding upgrades while running so you have to figure out interesting paths that you haven't gone down before.