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Nice work, I love how the trees bend in. While I definitely wasn’t a good cultist, I felt like I’d add a lot of wood but still didn’t get much light out of it. I certainly didn’t solve it for my own game, but I wonder if there’s a way to make the final moments feel better, I’d still try “gathering in the dark”, generally without success but all the nearby trees where gone so I’d just have to wait for my impending doom. Still, very nice overall!

Yeah I completely agree with you! We weren't really able to playtest until the last day, so I absolutely think that the balance of adding wood versus light needs a lot of tweaking still to find the most rewarding gameplay loop. Finding that balance has definitely been one of the harder parts of this game for me at least. Thanks so much for the feedback and for playing!!