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A very good game, it's really good at communicating it's mechanics through simple graphics or choices. Like how you teach the bounce planets by putting one next to the end of the level - I just went right into it thinking I could win but instead I was taught how a game mechanic worked. Very smart! I was never confused in the game.

Also, like another commenter said, it's definitely a game you think you can just move through as quick as possible, but patience is the way. The levels were short but the difficulty increased so naturally that I felt longer. And that art for the earth looks great too.

The only suggestion I would say is making the collision for the 'gravity planet circle' a little bigger? There were sometimes I felt like I made it but just sailed past - but I dunno, that made it more difficult. Just something I was thinking of.

A super cool game!

Thanks for the review! I'm glad you noticed that way I showed the bouncy planets, I had like a aha moment when I thought of that. I also agree that the gravity could have been bigger, I did used to have a line showing where the player would jump to but I found out that made the game way too easy so I didn't have the time to rebalance that because I was to focused on making all the levels. Anyways, thanks for playing and I'm glad you enjoyed!