I was really taken aback at how charming this game is. It's not yet another scene hunter: The characters have actual meat to them, and the world, while a very trope-y fantasy one, is actually written in a way that I WANT to learn about it's history, people, and geography.
I think I only have 3, generalized peeves about the writing and certain gameplay.
1. It feels like the demi-humans were written in a way that naturally precluded them from ever being part of the main cast. I don't know if this was intended because Dagotto didn't want to have anthros front and center, or just the way their lore developed, but it is kinda disappointing to realize they basically won't be featured as long-term guests in anyway at all. It would've been nice if at least a few of them had been written to be either beast, or Demi-human, depending on the player's choice.
2. The whole Iskeai premise felt like it was both unnecessary and underutilized.
The fake backstory Rei and the player play by is, IMO, much more interesting a premise than the player simply being from Earth. A nobody from an isolated village being picked as a "chosen one", not to slay a great evil, but to directly interact and help people feels like something fresh. And the player's Earth life is not used for anything beyond the player occasionally recognizing a race from IRL fiction, or reference IRL geography. It feels like something more interesting would've been the player actually working at/or owning a hotel, because then he would have something to riff off of. I get some people find the "guy is an expert at X and then does X in the Isekai world" cringe sometimes, but I think it's one of the better uses of the genre.
3. Stat System
The Stat system feels like absolute pointless busy work for the sake of busy work and to waste the player's time. It should've naturally fit into interacting with the characters, rather than simply being a "do you want to actually talk to people? Well, have fun clicking a button 20-25 times before you have all the stats needed for that, buddy."
I have a few minor gripes with the room building, but otherwise that's about it. I'd love to hear from Dagotto on point 1 and 2, since I feel kind of weird complaining about those, and I'd love to be challenged on them, but I expected he's quite busy with the Steam release. Very fun experience, regardless, and I wish him well.