Oh hey, thanks for responding! The thing about stat systems is they're kinda synonymous with VNs. I DID forget about the money aspect, which I actually really did appreciate (did the amount earned through jobs increase with higher skill? That part has left my head) For what it's worth, It wasn't like I was fuming while doing it, I just kinda wished there were a few events/dialogue opportunities that could pop up while doing them. I am glad you didn't go for mini-games, because I find that most of the VN with those outstay their welcome real fast (and it's even worse when they aren't properly balanced, so they either become extremely hard as you progress, or become so easy to the point they might as well not exist.)
I left out the actual Room setup portion in my feedback, but I feel like this *might* need some kind of secondary tutorial, as IIRC the whole set bonus system was completely absent from the first one, and it seems like that's the primary way to make the "best" rooms.