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Thank you so much for the kind words! The art is indeed by Pixel Frog (I also commissioned the Kobold and Wizard to match his style). I’m really glad you liked the game and the twist of spawning monsters to defend the dungeon.

Totally agree about the troop facing direction and the lack of descriptions—that’s on my list for the next update!

I’m actually planning to expand this idea further. Originally, I had a dungeon-building mechanic where you could spawn new entrances, letting multiple parties of heroes invade from different points. But it was too buggy to feel comfortable including in this build. I’d love to polish that system and add it back in soon!