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Quite satisfying gameplay actually! I like how you've implemented the attack, it feels snappy and responsive. The art is very coherent, not a lot of style-mixing, which is super important at tying something like this together. I think the biggest strength is the general idea of the enemies just getting bored and how you implemented getting stuck in the tutorial. Great job for a first game jam!

thanks a bunch!

Appreciated! I spent a while making the sprites, so I'm glad to hear that they turned out well