Hey TheFrog :)
I'm really happy you enjoyed the gameplay! :3
Firewallius was actually meant to be a bit annoying—even his voice—so I guess that's working as intended xD But maybe I should tone it down a little. As for the emails, I'll check that again, because I thought they were already displaying properly when you change the language. Thanks for pointing it out, I'll make sure to test it more thoroughly.
Level 3 was supposed to give that feeling of frustration and like you're wasting your potential just clicking a button. I wanted it to push the player to fight for themselves, not to waste their potential, to take a risk and find a better way—even if it's in hell :3
About that moment before the autoclicker fight—good catch! I might add an email earlier on that hints there's someone who wants to help you, but you have to be careful not to raise Firewallius' suspicions. There are a lot of possibilities here, thanks for the idea!
As for the characters, I actually want to make a whole HellCorp team of bosses you'll have to defeat to get promoted. I want every boss fight to have its own unique style and vibe.
Thanks so much for this first feedback on my game! The project is just a little over a month old but I'm really putting my heart into it. Feedback like yours helps me a lot, so if you have any other ideas or want to test new versions, just let me know!
Cheers,
ArakunGameDev