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Hey Arakun

yeah i liked the gameplay and the humor :D

... the sound when the little devil speaks destroys my sound boxes... 

... the "emails" in another language are iritating ... mabe that's a feature not a bug

- the feeling of ... what the heck you get when you see "how much you need to do to reach level 3" is great ... or a hint there must be another way... it's funy

- before the battle with the autoclicker there was a short moment where i lost track of "how to open the right email and find the... autoclicker" (maybe that can be improved a bit don't know)

overall it enjoyed me for the beginning (not sure if it would to so for longer periods of time)... 

I would not only introduce one character but maybe a few... to make it more interesting maybe... someone from hr as well or something... but overall I had fun

Hey TheFrog :)

I'm really happy you enjoyed the gameplay! :3

Firewallius was actually meant to be a bit annoying—even his voice—so I guess that's working as intended xD But maybe I should tone it down a little. As for the emails, I'll check that again, because I thought they were already displaying properly when you change the language. Thanks for pointing it out, I'll make sure to test it more thoroughly.

Level 3 was supposed to give that feeling of frustration and like you're wasting your potential just clicking a button. I wanted it to push the player to fight for themselves, not to waste their potential, to take a risk and find a better way—even if it's in hell :3

About that moment before the autoclicker fight—good catch! I might add an email earlier on that hints there's someone who wants to help you, but you have to be careful not to raise Firewallius' suspicions. There are a lot of possibilities here, thanks for the idea!

As for the characters, I actually want to make a whole HellCorp team of bosses you'll have to defeat to get promoted. I want every boss fight to have its own unique style and vibe.

Thanks so much for this first feedback on my game! The project is just a little over a month old but I'm really putting my heart into it. Feedback like yours helps me a lot, so if you have any other ideas or want to test new versions, just let me know!

Cheers,
ArakunGameDev