Do you know where this would be defined, which file?
<DetailLayer numTypes="64" ... />
No Terrafarm and this is new save. I used Grok and it is saying this
<DetailLayer numTypes="128" ... />
Have no idea mate... Would gladly help. Have you tried to find the mod with those fillTypes?
For me is working great. 300 mods installed. Worked with realistic wheather and livestock (although first one will mess a bit with foliage distances and the second one doesn't load the animals in the trailer for some reason and couldn't test the slaughter house with that mod installed). The only problem I found and I think is because of Precisiion Farming, is that seeding contracts don't let you complete the contract for some reason...
This is the other associated error i think
Script error in addRequiredDensityMapValue: Density map must match the size of the ground terrain detail. LUA call stack: =[C]:-1 addRequiredDensityMapValue =dataS/scripts/vehicles/specializations/AIImplement.lua:1124 createFieldCropsQuery =dataS/scripts/vehicles/specializations/AIImplement.lua:995 getFieldCropsQuery =dataS/scripts/vehicles/ai/AIVehicleUtil.lua:650 getAIAreaOfVehicle =dataS/scripts/vehicles/ai/AIDriveStrategyFieldCourse.lua:189 =dataS/scripts/field/course/ai/AIFieldCourse.lua:200 getIsSegmentAreaValid =dataS/scripts/field/course/ai/AIFieldCourse.lua:495 updateSegmentInitialization =dataS/scripts/field/course/ai/AIFieldCourse.lua:262 update =dataS/scripts/vehicles/ai/AIDriveStrategyFieldCourse.lua:222 update =dataS/scripts/vehicles/specializations/AIFieldWorker.lua:307 onUpdate =dataS/scripts/specialization/SpecializationUtil.lua:56 raiseEvent =dataS/scripts/vehicles/Vehicle.lua:2006 update =dataS/scripts/network/NetworkNode.lua:181 updateActiveObjects =dataS/scripts/network/Server.lua:64 update =dataS/scripts/BaseMission.lua:1019 update =dataS/scripts/FSBaseMission.lua:1909 update =dataS/scripts/mission00.lua:663 update =dataS/scripts/main.lua:1222 update