No Terrafarm and this is new save. I used Grok and it is saying this
- If numTypes is found (e.g., in terrainDetail.i3d), set it to 128:xml
<DetailLayer numTypes="128" ... />
- In GIANTS Editor:
- Navigate to TerrainTransformGroup > DetailLayer.
- Set numTypes to 128 in the Attributes panel.
- Add a texture slot for ANHYDROUS in the Textures tab, using LIQUIDFERTILIZER’s texture.
- The map may use a default 64-index limit. Proceed to step 3 to reduce fill types, or use GIANTS Editor to add a <DetailLayer> node with numTypes="128".