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I'm a little surprised that those kind of things are work-intensive, but then I'm not a programmer so don't know how long it takes to put "Kuro was here" on a blackboard, Emica's eyes being different, or posters of Rai Ghoulie. 

Regarding the girls, I understand that, world-building can be a challenge and you want to make sure it's not too sparse. Taking Aya as an example. sure she doesn't have much screen time, and you could probably get rid of her with no real change to the story... but you'd miss out on some truly funny moments!

It does sound strange, doesn't it? But take the "Kuro was here" for example: It's not just opening a text field and then typing it in - that's sadly not really feasible in the program I'm using. Instead, what I have to do is to open up Inkscape, create the text in there, with all the shadowing and whatnot, export it as a .png file, then import that into Koikatsu, put it onto a plane object, find the right dimensions, and finally, play around with the shaders until it seamlessly blends in with everything else. Now, even that isn't a ton of work - especially, if you've done it a few times like I have. But it's still about 3-5 minutes of work for a simple bit of writing in the background. And like I said - those add up.

Exactly, that's my thinking! Yeah, some of them really don't add too much, but it's still nice to have them there - if only to add some flourish. And that's basically what they are. (Unless they turn out to be extremely loveable characters that I elevate to a more significant status within the story :P)