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VertigoAVN
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Recent community posts
Hey there, sorry for the late reply! I moved into a new apartment recently, so time was a scarce resource, and I honestly forgot about checking the comments here. :)
Thank you for your really kind feedback, though! It was lovely to read and even made me chuckle - usually people skip the talk to get to the sex scenes faster, and not the other way around. I love it :D
Thanks for your messages, mate. I appreciate you trying to do damage control on here.
It does look like early access on Itch isn't too feasible, yes. I may substitute this with Ko-Fi or something like that, but for now, I'll keep it Patreon-only.
Who knows. Maybe by next update, I'll have changed my mind and will actually do the new update pages every time. I need to do some research into that before I decide anything, though, since it heavily depends on how it works under the hood, and whether I need to do all the tax business again for each page. I doubt it, because it'd still be under the main account, but with Itch, logic doesn't seem to always apply. Their individually priced files feature is kind of misleading, and they've dropped the ball with the whole Collective Shout nonsense as well, so I wouldn't put it past them to make new project pages incredibly hard to put up, too.
Anyway. I won't abandon Itch completely. Worst case, I'll just release the public/free version on here every time, and keep the project open at all times, with zero paywalls and an added Ko-Fi link or whatever. Because even putting it on "0$ or donate" hides the game in the search feature, which severely limits exposure to new people.
Oh damn, thanks a lot, mate! That's an amazing review. :)
I'll be the first one to admit that CH's early parts are a bit rough, but so far I prioritize new content over fixing early parts. Not sure that that's the best decision for the game's reach, since a bunch of potential players might get deterred by said early parts, but reworks tend to take a lot of time - time that can't be spent on new content, thus risking the current player base's satisfaction for the potential gain of new players. Maybe I'll cave eventually and offset one update to rework the early game, but for now, I don't have any plans in that direction.
Either way, thanks for your comment and for playing CH!
Heh, yeah. The update is now publicly available. :)
Regarding your question: It's really hard to say and ultimately depends on whether I decide to make a sequel or end CH. If it's the former, the game could be done in a year or so. Otherwise, it's probably going to be another couple years at the least.
Or, in other terms, there will be at least one more chapter, and at most.. well, the sky's the limit, I guess. Technically, I have enough ideas and story in my back pocket to fill another 6-7 chapters, at the very least.
Heh, luckily you didn't make that bet, then. Though, to be fair, a lot of people speculated for her to be someone from Kuro's clan. I think the most prevalent guess was for her to be Maeve.
I don't think Lilith has ever really been described before, yeah. At least, I don't recall an instance of that, either. :P
Whaaaaat, MC essentially jinxing things by thinking that? Preposterous! That would never happen! 👀
I know right? I'm such a terrible person, what with my basic needs and all :D
Thanks for the offer; I appreciate it!
Honestly, so far I haven't really put much thought into what languages (besides my own - German) I'd want to make localizations for. Most likely the big ones, as well as some other, comparatively smaller ones. I could see Ukrainian being among those, but that's something I'll decide when the time comes.
Once we get there, I'll likely make a post (or several) about looking for people to help translate the game. At that point, I'll probably also provide the necessary tools. Though all of this is very theoretical and things may look vastly different at that point. We'll have to wait and see what happens when CH is done :)
Spanish jugs? I don't think we have any of those yet, but we got some pretty neat Irish and Scottish ones.
Jokes aside, I won't be adding any localizations before the game is done, due to a lack of time, among other things.
However, I know for a fact that there's at least one fan-made Spanish localization of the game out there. Can't give you a link, but it exists. May have to sail the high seas to get it, though. You'll figure it out, I'm sure!
The TL;DR of it is that he got upset because I didn't reply to him on here for a couple weeks after he'd asked about the update's progress (which is basically done, by the way; I'm about to post the release schedule).
He got all demanding and basically kept whining about my lack of communication, the increased dev time for the current update (apparently having missed that the update is going to be longer than usual), and ultimately being an entitled little shit. All of that across like 9 or 10 messages, the last of which (and the one my message was in reply to) being this:

Thanks, mate, that means a lot.
Some people are just too stuck up their own asses to see what's happening around them, or that not everyone exists solely for their entertainment.
No worries, though - CH will be finished, no matter what. Unless I go tits up, of course, but I don't plan on doing that anytime soon. There may be phases where I need to slow down to recharge, because being creative on demand can be draining, but those should be far and few between - and honestly, they are necessary, so there's no way around them anyway. Just like everyone else's paid time off and sick leaves and whatnot.
Appreciate your comment. :)
