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No, you got that right. You don't have to do anything special.

The issue from what I was finding out is, my game is priced individually not as a whole.

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If you mean you have a file with a special price on your project page, that's the wrong way to use it. You're doing it the other way around. Set a minimum price per project, and if you want to offer some files for free, mark them as demos. See the Pricing FAQ.

Yes. I was individually pricing the game packages. From what I understood. If I put the game as paid and then increase the minimum price, it will not affect people who had bought it at a lower price?

(+1)

Yes, that's right, like I said and like you saw. That's how pricing on itch.io is designed to work.