Hey Badpuner, if there is a problem with your access, I can try giving you a code where you can get the game for free and hopefully that would solve your problem. Please try contacting me with proof of your purchase over Discord and we will solve this :) I don't like seeing players have issues especially with my games.
FluffyStudio
Creator of
Recent community posts
Found the error. You can give Pearl a Nickname when unlocking the scene naturally. When you unlock the scene trough the Gallery Unlock, you don't give the nickname which breaks the scene. Have solved that now with a default. Thanks for bringing it up. :) If you go trough them naturally trough progression, they will repair themselves, but in the next update it will be solved.
I just went trough the Public Version and did the Flag, then went to the Fluffy Edition and guess what, I have a unique default that is true and then becomes false after the 3rd pick up in the Fluffy Edition. I have added that flag now to the Public version and it will be available for everyone in the next updated, which is soon, even if you already went trough it, I have a written a code for after loading a safe that checks which variables you have and it will check them for you, so even changes done to content you already went trough, will effect you as it should. Which is also why my game is save compatible, so you don't need to start a new save with every new version.
Every Scene has its own default state (flag) which gets True when the player went trough it once. I could make it so that the Player can decide at the end, if he wants to go to the Hotel, with a different start and ending of course. For now I have made it so that the option is not available after a certain flag is triggered, until I have created that scene.
Thank you for making me aware of this. It's getting hard to keep track of all these Questlines, which is why I am happy I have soon finished the story of the game. Hopefully next month, with the Side Content left to be finished, but that one is easier to keep track I feel like :D haha.
Hey, again, thank you for the report.
Regarding the Club Flag, the reason it plays the Scene viewed before, is because there is nothing that comes after it. I can remove it, if its to bothersome to players of course, until I add new content.
Thank you for the error report, I looked into and was able to solve it :)
Yes, that is because, I cannot upload .apk's on Itch, which is why I am using an External Link and when I change the link, it does not update the time, which is why it says February, even though I am changing the link with each update. When you click on Download, it will send you to the latest version :) do not worry, itch just doesn't show that.
This was supposed to be posted as general updated / Announcement and not as a Major Updated. This was a mistake from my side. Please see the paid version, for how it's actually should look like. I apologise for the confusion and I will not repeat this mistake again. I appreciate your comment, thank you.
The FAQ regarding payment does need to change after I read your answer. The way you explained it, was clear and unmistakable. Even though it has been answered, I appreciate your comment. It's a great TL:DR to this thread. They should take your explanation and change the FAQ one, this way, Devs like me would not make these mistakes. In regards to DLC: Yes I will be making a different Project page, where it will be categories as a DLC and will link to the original game, with a clarification that you will need the original game files to play this.
Exactly. Where you can set another game as a condition, for them to have in their Library to be able to get that promotion. But, only those eligible will see the promotion, which is a point that is annoying. Would be great if it's public so everyone can see it and then maybe Increase your sales of both the game and the dlc.
What I have done now, set my main Project to Paid, have the free version be as a Demo free in the project and future DLC's I will put in separate projects where I can use the Sale function, like if they have bought the Paid version they get the DLC 50% off. That's one system I really like on itch. They did a good Sales system.
But how can it be used as a way to sell DLC's without making a new project, if the the file price cannot be lower then the minimum price.
So lets say my game once its finally done is 10 euro and I create a DLC, how can I justify that DLC to be 11 euro, just because I cannot have it less then the projects minimum price? Its infuriating.
I changed my project to paid, instead of 0 or Donation. I honestly thought, people would keep ownership over the files they bought. It was a shock moment, when I was told. People were pissed and rightly so. I wished they got pissed before. It's paid now and from my understanding, if I now increase the minimum pay of the project, it will not affect people who bought it before. I will never again touch the individual pricing. Also I send an email with a code, for buyers to get the game for free. It's great that itch has that function.
But you have brought up a great point. My game was in 3 co-op bundles and also I had now a couple of sales. Does this mean, those people actually own the game? How does that work? I am still not sure, if I am doing it right, right now. I hope when increase the price again, it will not affect anyone, because it's not fair, for people to have to pay multiple time for one game. Thats stupid.
Hey everyone,
I’m a developer and have been publishing my game on Itch.io for a while now. With each major update, I increase the price of the game slightly, and I upload updates using Butler.
Recently, a player contacted me saying that they had purchased the paid version of my game two updates ago, but now they’re being asked to pay again to download the newest version. He was quite upset about the price increase and insisted that this is just how Itch works.
I had always believed that once a player purchases a game on Itch.io, they retain access to all future updates of that game—regardless of price increases—unless it’s set up as a separate purchase like DLC or a new project.
Am I misunderstanding how this works?
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Do players who bought the game at a lower price lose access to future updates if the price increases?
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If not, what could be the reason this player only sees the free version available via their download link?
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And is there a way for me to verify or help the player get access to the version they’re entitled to?
He did provide me with his download link, and it only shows him the free version, not the full paid version.
Any insights or clarification would be really appreciated! I just want to make sure I'm doing things correctly and that my supporters get what they paid for.
Thanks in advance!
No. You do not need to buy the game again.
The only inconvenience you now have is to re-download the game with every new version :D
Thank you for your support and trust.
To download the latest versions upon release, you will have to go to the link which was send to you by itch upon purchase, or you can find it in your library.
I also recommend to download the itch app for windows / Mac as it updates the game automatically for you, just like Steam.
Thank you for telling me about the Old man at the club. I checked and it appears to be that if you went trough the Young Man First, that it flags the old man as true as well, which is why he approaches her like a familiar. I have now put in the right flag and it will be corrected next update. I am sorry for the inconvenience.
Also regarding the save. You should not have to use a new save file and be able to use an old one. I am always trying my best to make sure that saves are transferable.
No I did not intend for that. Everyone who buys the game now, should not have to buy it again. Buying it now in early access is a sign of trust towards me and is rewarded by paying less then the end price for the finished product will be.
I hope Itch Support will be able to help you, if not, please contact me over Patreon or Subscribestar and I will send you a link where you can download the game.





