Every Scene has its own default state (flag) which gets True when the player went trough it once. I could make it so that the Player can decide at the end, if he wants to go to the Hotel, with a different start and ending of course. For now I have made it so that the option is not available after a certain flag is triggered, until I have created that scene.
Thank you for making me aware of this. It's getting hard to keep track of all these Questlines, which is why I am happy I have soon finished the story of the game. Hopefully next month, with the Side Content left to be finished, but that one is easier to keep track I feel like :D haha.