Thanks for playing and thanks for the input!
- As with every RPGMaker game, I am repeatedly unsure if damage numbers are intended or completely bugged. Especially the Dietz character seemed nigh useless in combat, even his stronger attack hit for 0, 0, 0 usually. I just put him on Guard as a damage sponge.
Combat system is pretty borked, I am working to make it better.
- In a similar vein, the healing item is phrased like it would heal the whole party, but it heals just a single person, and for a puny amount.
Some of the healing items heal random amounts... I thought it was funny... There are a bunch of such decisions, things I mainly put in there to see how I would do it within the confines of rpgmaker.