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Out of interest as a fellow pixel art game dev, how did you land on the 288x162 resolution as opposed to the more common 320x180?

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Good evening ElegantMechanic, I decided when I create Black Jewel, cause the c64 had a lower resolution but I had to keep the 1x1 pixel instead the rectangular one, so I decided a custom ibrid resolution. I used another different and still lower for my Stramonium.