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Good evening Paulsen!! Sure, resolution is 288x162 (something like 6.6x proportional to a 16/9 modern screen)

Interesting! Thanks a lot for the reply

Out of interest as a fellow pixel art game dev, how did you land on the 288x162 resolution as opposed to the more common 320x180?

(+1)

Good evening ElegantMechanic, I decided when I create Black Jewel, cause the c64 had a lower resolution but I had to keep the 1x1 pixel instead the rectangular one, so I decided a custom ibrid resolution. I used another different and still lower for my Stramonium.