Thank you for testing it again!! (And Merry Xmas!) Yep, sadly clickteam fusion (the software used to do the game) have some compatibily issues with controls and I don't have the chance to test it properly with every kind of system-pad so I've got to admit a bit of random issues like the one you told me :(. And yes again, you are right there is not fx on the "dash speed" but only a faster animation, due to the c64 style I did'nt added a visual fx on the tiger, but can create a bit of confusion or doubt. But I'm happy that now you can complete the game :D
Oscar Celestini SHOP
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Thank you for the detailed comment Helldraco! It's very strange the "no gameover bug" (I'll check it out) but about the impossible jump, are you trying keeping pressed the "run" button before jumping with the tiger? ;) Hope now you'll be able to continue and complete the game with no more issues. Thanks double for your precious support (and Happy Holidays!)
Thank you for your feedback Darkfalzx, I made games in the "old way" so I admit there is not so much options :D (and that's why I prefer add no savestate or a vintage password mode) But I really apologize about the bug you report, It never happened to me, can you give me some more infos to try to fix it? It happened once? Or many times? You could complete the game after the bug happened? Any further info will be precious to me, thanks in advance again!
No I don't think it's so different from my other games in this style, I used pictures ref for Robocop VS Predator and Black Jewel (cause it was used same practice in the past games and I'm so nostalgic ;)) In Jixa are just a couple of AI generated references (and heavily edited adding details, costume, background and so on). Maybe I can do better of course, but is nothing so clear and noticeable.
Oh no wrong way, you know the indiegame developer is an "hobby" for me, my first job is illustrator and comic artist (and of course I'll never use AI for my real job) But as a creative mind I need to discover new instruments and making some experiments with them. AI is a new thing, evolving very fast and is becoming a solid part of our reality (if we like it or not) I'm not the kind that refuse it 100%, I prefer to explore it and try fo find out if can help in some way. I made also an alternate cover using AI posting on my social all the steps as a educational experiment but I not used it for the game (I used it as cover for the digital OST).
Thank you for comment!! You've got a good eye, I admit I tested a bit AI in the intros, but there is a big work of pixel art on the references. The main part are real pics refs recreated in pixel art. Hair color palette changes following the c64 palette (sometime better yellow sometime better white, not to much choise eheh) :D



















