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Oscar Celestini SHOP

123
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A member registered Jul 02, 2017 · View creator page →

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Thank you for testing it again!! (And Merry Xmas!) Yep, sadly clickteam fusion (the software used to do the game) have some compatibily issues with controls and I don't have the chance to test it properly with every kind of system-pad so I've got to admit a bit of random issues like the one you told me :(. And yes again, you are right there is not fx on the "dash speed" but only a faster animation, due to the c64 style I did'nt added a visual fx on the tiger, but can create a bit of confusion or doubt. But I'm happy that now you can complete the game :D

Thank you for the detailed comment Helldraco! It's very strange the "no gameover bug" (I'll check it out) but about the impossible jump, are you trying keeping pressed the "run" button before jumping with the tiger? ;) Hope now you'll be able to continue and complete the game with no more issues. Thanks double for your precious support (and Happy Holidays!)

At the moment only pc, but I'm working on an enhanced console version (ps4-5-switch-xbox) and a gba port (will be available in 2026 I hope) With more actions, animations, stages...

Thanks to you Nacho!! Lets spread the Megadrive Awesomeness to the world :)

Thank you so much for your support Cierroth!! Can I ask you to send me an e-mail? I want to sent to you a little gift for your "sound issue". Write me here oscar_celestini(at)hotmail.com (at of course is @, I'm trying to not invite every bot-spam in kilometers XD)

Good morning Cierroth! This is the first time I heard about this issue, you can try running the .exe in compatibility mode and maybe one of the options will make it! Let me know if you are able to fix it, if not contact me and we'll find a deal in another way. :)

Refund done!!! You'll have the money back in a short time. Here the screen. I'm sorry but I can't update the game cause I don't have the newest version of the engine to patch it :( I added a disclaimer to avoid this issue in the future.

I'm again eheh, I sent a request for refund for you, I think is possible, but we have to wait the answer from itch. I'll be online for news and I'll back here once received feedback from them. 

I'm sorry Cierroth!! To be true I never updated it and I don't make android apps anymore, can I propose to you to choose any of my other games or products and I'll send you a free key as gift/refund? (I'm not sure that I can do direct refund on itch.io) Keep in touch and we'll found a solution!

Ok, thank you again Darkfalzx!! I'll test it again and I'll try to find out what's wrong! In the meantime you can find out password looking one of the longplay on youtube, so you can try again and complete the story if you want!! Sorry for the issue :_ (

Thank you for your feedback Darkfalzx, I made games in the "old way" so I admit there is not so much options :D (and that's why I prefer add no savestate or a vintage password mode) But I really apologize about the bug you report, It never happened to me, can you give me some more infos to try to fix it? It happened once? Or many times? You could complete the game after the bug happened? Any further info will be precious to me, thanks in advance again! 

Thank you for comment!! I sent a pvt on your fb page! ;)

Thank you so much for the comment Bobo!! Eheh probably we've got the same years ;) I'll keep the secret :D

Thank you for your instruction Nafcom Thank you!! Will help me a lot to answer in the future if the same issue will be noticed.

No I don't think it's so different from my other games in this style, I used pictures ref for Robocop VS Predator and Black Jewel (cause it was used same practice in the past games and I'm so nostalgic ;)) In Jixa are just a couple of AI generated references (and heavily edited adding details, costume, background and so on). Maybe I can do better of course, but is nothing so clear and noticeable. 

Oh no wrong way, you know the indiegame developer is an "hobby" for me, my first job is illustrator and comic artist (and of course I'll never use AI for my real job) But as a creative mind I need to discover new instruments and making some experiments with them. AI is a new thing, evolving very fast and is becoming a solid part of our reality (if we like it or not) I'm not the kind that refuse it 100%, I prefer to explore it and try fo find out if can help in some way. I made also an alternate cover using AI posting on my social all the steps as a educational experiment but I not used it for the game (I used it as cover for the digital OST). 

Thank you for comment!! You've got a good eye, I admit I tested a bit AI in the intros, but there is a big work of pixel art on the references. The main part are real pics refs recreated in pixel art. Hair color palette changes following the c64 palette (sometime better yellow sometime better white, not to much choise eheh) :D

Eheheh thank you TygerKlawz, lots of people is asking it! XD At the moment no c64 version, but probably will be ported on all consoles, ps4-5, nintendo switch1-2 and microsoft next year. (not sure but really probably, the publisher I work with is interested and asked me)

Good evening ElegantMechanic, I decided when I create Black Jewel, cause the c64 had a lower resolution but I had to keep the 1x1 pixel instead the rectangular one, so I decided a custom ibrid resolution. I used another different and still lower for my Stramonium.

Awesome, sorry for the little inconvenience, I'm trying to solve it, but is not easy cause is a bug inside the software, not in the game XD Have fun!!

Damn, it happened sometime in the past with some friends, but it's an issue of Clickteam Developer, give it the permission and will be fine! (let me know if the problem remain and we'll try to find a solution!

Thank you for your comment Plume!! :_ 

Good evening Paulsen!! Sure, resolution is 288x162 (something like 6.6x proportional to a 16/9 modern screen)

I'm sure can be done, but I've got not the right skills eheh, but I love so much the c64 palette, that's why this is my second game done using it! Thanks for comment RGM!

Eheh sadly I'm not able to port it on real C64 hardware :_ (

Thank you 13thhr!!! :D

I don't mind? I'm so happy!!! Thank you so much Jamie to tell me this lovely thing. I'll share your video on my socials with pleasure. It's great to be in your list!! :_ )

Thank you for the comment Dr.Karolus!! Why don't you try? It's long but very funny!! Don't worry about the donation, this little artbook is for free!! Good luck with the challenge and share this artbook with your friends if you want ;) 
Oscar.

grazie Imaraf!!! E' il mio gioco preferito, ma lo conoscono davvero in pochi. Se ti va parlane ai tuoi amici! (e faglielo provare ;)))

Thank you Retro Game is good, for your comment and your precious support!!

Thank you so much Adalute, for your precious support and for the comment! :)

Thank you for the comment JCORR76, happy you liked it! :_ )

Thank you for comment 5mg!! :_ )

Sometimes it happened on the old Clickteam Fusion exported Exe, don't worry, there are no viruses or manaces in my games you can play them on total security! ;) 

Thank you for comment Alpha2!! Sadly on clickteam fusion there's not so much control on the pads, that's why I recomment using a joytokey app to configure it following player's preferences.

Thank you Damian! At the moment no cheats, but I may add some in the future...

I added autosave to help many casual players, but hardcore gamers can play it as an the arcade coin-op, starting from first stage each time! ;) Thank you so much for the video review!! Your support is precious to me! :_ )

thank you Flouket!!! Sorry, but the game is pc only (I don't have idea how to do to made a port for a real GB XD)

thank to you for the video and to had fun with it!! Now I'll watch and fave!! ;)

Thank you so much Jack!! At the moment still no track downloadable, but in the future probably yes!